While the build is fun to play, it lacks damage compared to the best performing Witch Doctor builds. This is further enhanced by the incredible Attack Speed scaling of the setup allowing you to melt monsters in high density (see Mechanics). This is an Area Damage (AD) build, since Firebats Cloud of Bats can proc it. In Season 25, the build didn't get any benefit from the Spirit of Arachyr rework, being completely outclassed by the new Arachyr Corpse Spiders. On top of that there are high damage multipliers available from Staff of Chiroptera and Bakuli Jungle Wraps.ĭuring Season 24, Ethereals brought an impressive damage potential buff to the setup due to the breathtaking Attack Speed granted by Ghostflame. Out of all creature skills, Firebats has the most damage potential with its Attack Speed scaling potential paired with channeling buffs from Taeguk and Mantle of Channeling. In this build we combine this damage boost with the iconic Firebats channeling playstyle and crazy Attack Speed values from the Staff of Chiroptera and Pain Enhancer. The latter provides a generic damage multiplier to all Creature skills. Further down the road, it has been the META Trash Killer of choice from Season 7 to 9, juggling between Helltooth and Spirit of Arachyr sets. Spirit Barrage gains the Phantasm rune which lasts twice as long, and the attack rate from Manitou spectres is increased.Firebats is a well-known Witch Doctor skill, used all the way back before Seasons. The damage of Spirit Barrage is increased by 100 - 150%. Increases Mana Regeneration by 8 - 9 per Second
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